Positive and negative effects

On this page you can find a description of all positive effects (buffs) and negative effects (debuffs).

Buffs


Continuous Heal

Heals the target Hero at the beginning of their Turn.

Fire Resistance

Decreases the damage taken from Fire attacks.

Water Resistance

Decreases the damage taken from Water attacks.

Earth Resistance

Decreases the damage taken from Earth attacks.  

Air Resistance

Decreases the damage taken from Air attacks.

Revenge

The hero, being attacked, with a certain probability will make a retaliatory attack on the enemy with his basic skill, if the target is available for this basic skill.

First Strike

The hero, being attacked by a melee skill, has a certain probability of making a preemptive attack on the enemy with his basic skill.

Vampirism

The hero is healed of the damage dealt.

Protection

''Adds % of Hero's maximum HP as extra armor number to current Hero's HP. This extra armor will be wasting first if the Hero will take a damage. After the effect end - extra armor will be lost.''

Increase ATK

Increases the target Hero's ATK characteristic.

Increase DEF

Increases the target Hero's DEF characteristic.

Increase SPD

Increases the target Hero's SPD characteristic.

Increase RESIST

Increases the target Hero's RESIST characteristic.

'''Increase CRIT. CHANCE'''

''Increases the target Hero's CRIT. CHANCE characteristic.''

'''Increase CRIT. DMG'''

''Increases the target Hero's CRIT. DMG characteristic.''

Debuffs


Poison

Damages the target Hero of their maximum health at the beginning of their Turn.

Burning

Damages the target Hero of their maximum health at the beginning of their Turn.

Bleeding

Damages the target Hero of their maximum health at the beginning of their Turn.

Reaper Mark

Decreases the healing received by the Hero.

Confuse

Target Hero can only use the basic skill.

Stun

''The Hero with this effect is unable to act. Cooldowns are not refreshed while effect is active.''

Overconfidence

Target Hero can't use the basic skill.

Decrease ATK

Decreases the target Hero's ATK characteristic.

Decrease DEF

Decreases the target Hero's DEF characteristic.

Decrease SPD

Decreases the target Hero's SPD characteristic.

Increase RESIST

Increases the target Hero's RESIST characteristic.

'''Increase CRIT. CHANCE'''

''Increases the target Hero's CRIT. CHANCE characteristic.''

'''Increase CRIT. DMG'''

''Increases the target Hero's CRIT. DMG characteristic.''

Provoke

The Hero with this effect can only attack the Hero that applied it, using their basic skill.