Heroes

'''War Lords: Age of Shadow Magic is a collection RPG with tactical turn-based combat. More than 50 unique heroes are now available in the game.'''

Heroes are the most important part of the War Lords gaming experience. You need heroes as much as they need you. You need to understand the different ways in which heroes are acquired, how they interact, and how they can affect the progress of the game.

In War Lords, heroes are your main battle force. It is these mighty warriors who shape your teams for both PvE and PvP challenges, and they are the ones you should strive to improve, equip with the most powerful artifacts and increase your rank to unleash their full potential. This guide will give you a quick overview of heroes and explain some of the basics.

Summoning contracts
You will find summoning contracts while playing War Lords. These powerful scrolls allow players to summon heroes to their army through a portal in your camp. Contracts are of different types, and each of them can drop the heroes of varying degrees of rarity.



To summon a hero from a contract, you need to invest a certain amount of silver. Each Summoning Contract summons a hero of varying rarity.

You can view the probabilities of being summoned from each type of contract by clicking the "?" on the summoning screen.


 * Uncommon Contract (green): Hero percentage: Common(74.2%), Uncommon (24.4%) and Rare (1.4%)


 * Rare Contract (blue): Hero percentage: Rare (91.5%), Epic (8.0%) and Legendary (0.5%)


 * Epic Contract (purple): Hero percentage: Rare (40%), Epic (58%) and Legendary (2%)


 * Legendary Contract (Orange): Hero Percentage: Epic (94%) and Legendary (6%)

Obtaining summoning contracts is a real adventure. You can get contracts for the following activities:


 * 1) Passing campaign missions
 * 2) Participating in the Arena
 * 3) Completing daily, weekly and monthly quests [SOON]
 * 4) As a one-time reward for completing certain quests [SOON]
 * 5) As a reward for logging into the game [SOON]

All contracts are also available for purchase with special offers and packs from the in-game Shop.

Rarity of heroes
One of the most important factors in determining the strength and abilities of your heroes is their rarity.

Currently, there are 5 levels of hero rarity in War Lords.


 * Common (gray):

Gray frame around the hero's portrait. Simple warriors who are often used as "feed" for stronger heroes in the Garrison (experience increase). However, some of them have skills that can be useful as part of your team. They only have a basic skill.


 * Uncommon (green):

A green frame around the hero's portrait. More powerful than common heroes, these heroes are still fairly readily available, but can match their more powerful alternatives. However, they have two skills and can form the backbone of your army.


 * Rare (blue):

A blue frame around the hero's portrait. Rare heroes will make up the bulk of your fighting power, especially in the early stages of the game. Their base stats are inferior to those of epic and legendary heroes. However, it would be a serious mistake to underestimate them. Many of the rare heroes have powerful offensive, defensive, or supporting skills that are necessary to achieve victory.


 * Epic (purple):

Purple frame around the hero's portrait. These elite fighters have enhanced base combat stats and often have very impressive skills in their arsenal. They have three skills.


 * Legendary (Orange):

Orange frame around the hero's portrait. These are the most powerful heroes a player can have. They have the highest base stats of any hero, and their skills are often among the most powerful in the game. They have three skills.

Characteristics of heroes



 * 1) Attack - the base indicator of the hero's attacking skills power.
 * 2) Defense is an indicator of the reduction of physical damage from melee and ranged attacks.
 * 3) Health(HP) - if the hero's health level falls below zero, then the hero dies. It can be restored in battle with special skills. The base indicator of hero's healing skills power.
 * 4) Resistance is an indicator of reducing magic damage from melee and ranged attacks.
 * 5) Speed ​​- determines the priority of the hero's move. The higher the speed indicator, the more often the hero moves.
 * 6) Crit. Chance is the probability of making a critical attack or critical healing.
 * 7) Crit. Damage - the amount of critical damage or critical healing.

Hero races
Race affects the secondary characteristics of the hero. For example, Elves in general, as a race, are faster than Dwarves. Therefore, all other things being equal, an Elf hero moves earlier than a Dwarf hero.

The elements


The first thing you should know about heroes is that each of them belongs to one of the elements. These include Water (blue), Earth (green), Fire (red), and Air (light blue). Each element is represented by an icon in the portrait of a hero.

As in the game "Rock-paper-scissors", each element has another, which is stronger or weaker. As shown in the diagram above:


 * Water is stronger than Fire, but weaker than Air.
 * Fire is stronger than Earth, but weaker than Water.
 * Earth is stronger than Air, but weaker than Fire.
 * Air is stronger than Water, but weaker than Earth.Стихии.pngIn the future, heroes of the elements of Light and Darkness will appear.

The element affects the damage done by skills, as well as the basic characteristics of the hero. For example, a hero with the fire element has high speed and attack, but at the same time has low defense and health. Some heroes have unique skills and auras depending on their elemental affiliation.

In battle, you will often see the arrow above your target's head change color depending on which hero is selected. This is determined by the Attributes of the current hero and his targets.



Red arrow: Hero's element is weak against this target. The damage done will be reduced by 20%.

Yellow Arrow: There will be no damage bonuses or penalties that your hero's attack inflicts on this target.

Green Arrow: The champion's element is stronger than the target. The damage done will be increased by 20%.

Hero Classes
At the moment, 4 classes of heroes are available in the game: warrior, mage, priest, archer. The hero's class affects the distribution of his characteristics:


 * Warrior: a lot of health and physical defense, low speed and magic resistance
 * Mage: Mage's advantage in magic resistance and speed. The disadvantage is a low health and defense.
 * Priest: Like the mage, the priest has the advantage of magic resistance and speed. The disadvantage is low health and defense.
 * Archer: The highest haste. However, indicators of physical and magical defense are sacrificed.



Hero skills
Active. Each hero has from one (basic attack) to three active skills. The skill must be activated to take effect. All skills, except for the basic attack, recharge after activation and will not be available for a certain number of turns.

Leader's aura is a passive skill of the hero that affects the entire squad of the player. Only one Leader's Aura is active in battle. If several heroes in the squad have the Leader's Aura, then you need to choose the one that will be active in battle. For example, "Aura of Defense" increases the characteristic "Defense" of all allied heroes in battle.

An innate talent or property is a passive effect that affects only this hero. For example, the legendary elf hero, Lord Maivar, has the First Strike property. A hero with this property is the first to strike any character attacking him.



Hero properties
Passive Hero Properties